Patch notes: Scraplandia gets a world (Oct 19)
Imported. Imported from Commit messages from the OpenVibers repositories on GitHub; originally by OpenVibers.
What shipped on OpenVibe on 2026-10-19: 7 changes to OpenVibe.Games, OpenVibe.AI. Every line below is a commit message from the OpenVibers repositories, linked to the change itself.
Highlights
- OpenVibe.Games: Scraplandia gets a world: Scrap Island (a walled city, scrapyard, forest, quarry, ridge, lake, farm and beach) as an editor map document, and two engine fixes: lamps no longer black out every surface, and terrain paint layers show (#106) (
c5895e5)
OpenVibe.Games
- Scraplandia gets a world: Scrap Island (a walled city, scrapyard, forest, quarry, ridge, lake, farm and beach) as an editor map document, and two engine fixes: lamps no longer black out every surface, and terrain paint layers show (#106) (
c5895e5) - Walking no longer rubber-bands: the server simulates every input a client sends, once and in order (the queue dropped all but 6, and an empty queue repeated the last input), and credit, one per tick, keeps a fast sender from gaining speed… (
47fb2e2) - Scraplandia renders a quarter of the draw calls (1,115 a frame became ~270, ~20 fps became 37-50): the water re-renders only what is near water, buildings share their materials and merge their doors and windows, trees are instances, and… (
5f60d8d) - Scraplandia: a first-steps checklist for new scrappers (gather, a Stone Axe, an oak, the quarry, the scrapyard, a haul) and branch and stone piles just inside every gate (#109) (
3abe570) - Scraplandia's trees, rocks and piles look like things: faceted low-poly oaks (each a little different, still instanced), boulders and small merged piles in place of a cylinder under a sphere and plain boxes; lamps no longer light the… (
f2d95ed) - Scraplandia has sun shadows: a shadow box around the player (buildings, trees, props and people cast; the ground and statics receive), on the quality tiers with shadows (#111) (
02dc724)
OpenVibe.AI
ai.openvibe.services · repository
- live.rundown.segment: play-by-play is not a segment (one at most per stretch, for a standout moment), a topic is never a mood or a description of the stream, and in-game reactions score 2 at most (106 takes of in-game rage sat under… (
f3ab6c4)
Patch notes are put together automatically when enough changes have shipped, or when a large feature lands. See every site's own updates page for the live list.
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